PS Blog Sony fjölluðu um þennan áhugaverða óháða titil á vefsíðu sinni nýlega. Við vitnum í orð Alex Kanaris Sotiriou, annars af stofnendum stúdíósins Polygon Treehouse:
“Set in a stunning, snow-capped wilderness, you play Tove. She’s a young girl plunged into a living fairytale, where you must solve puzzles, collect curiosities, and uncover a tale of tragic loss. Your quest is to rescue your brother Lars from Röki; a gigantic pitch-black creature with a mysterious smile. Like the movie Jaws, our game is eponymously named after its monster, although there may be more to Röki than meets the eye.
As Tove, you explore the enchanting 3D world, find long-forgotten objects, talk with misunderstood monsters, and solve ancient puzzles to unlock paths deeper into the wilderness. You can also dive into the pages of Tove’s handwritten journal that she scribbles in as you explore, charting her adventure. This includes notes of folklore, loot, and wilderness “badge” achievements, as well as some of her inner thoughts and reflections.
Adventure for all
Röki is our take on modernizing the classic adventure games we loved growing up – games like Monkey Island, Day of the Tentacle, and Grim Fandango. We wanted to capture the storytelling and spirit of adventure from those games, but more importantly, update the play style for audiences today. You take direct control of Tove with the pad and can explore the world in 3D, rather than directing her with a cursor. Not only does this make the game feel more immediate and responsive but it also allows the player to form a better bond with Tove, as they’re playing as her, rather than directing her from afar.
Big monsters and a big heart
The world of Röki has a wide cast of creatures inspired by Scandinavian folklore, but it’s not about shooting or hacking the monsters you meet into tiny bits. Instead, it’s about finding out what’s wrong with them, befriending them, and seeing if you can solve the issues they have. Sometimes even monsters need a helping hand.
We’re firm believers in the power of video games to tell amazing stories. For our debut indie game we wanted to flex our storytelling muscles and deliver a heartfelt and unforgettable narrative that resonates with players around the world. This isn’t just the story of folklore, jotun and the mystery of the wilderness, it’s also the very human story of a family becoming whole again after life-shattering events. Throughout the game, Tove will confront distorted memories from her past. The player must navigate these living dreams, confront Tove’s fears, and ultimately solve their riddles to reunite her family. Without saying too much, the theme of family runs throughout the game, even among some of its monstrous inhabitants.”
Leikurinn kemur út fyrir PlayStation 5 þann 28. október.
Polygon Treehouse: https://www.polygon-treehouse.com